
CATHODE CINEMA
FROM UNDERGROUND SCREENINGS TO A CULTURAL ENTERTAINMENT PLATFORM. WE BUILT AN AUDIENCE-DRIVEN COMMUNITY AROUND LIVE EXPERIENCE, CURATION, AND PARTICIPATION.
Cathode Cinema began as a grassroots screening series focused on rare, underseen, and culturally resonant films before evolving into a hybrid physical and digital entertainment platform with a devoted international audience. Built around recurring live events, streaming premieres, interactive chat systems, and highly curated programming, Cathode transformed passive viewing into a participatory cultural experience.
As audiences grew, Cathode expanded beyond film programming into merchandise, livestream programming, experiential events, editorial collaborations, and installation-based partnerships with organizations including A24, AGFA, UCLA Film & Television Archive, Kino Lorber, the Mike Kelley Foundation, and Electronic Arts Intermix. Cathode organically developed a devoted audience spanning filmmakers, musicians, artists, curators, and entertainment talent, earning recognition from platforms including NTS, Screen Slate, Artforum, and The Guardian, alongside support from figures including Chloë Sevigny, Kim Gordon, Karen O, Paul McCarthy, Flying Lotus, Sarah Sherman, Sean Baker, Patricia Arquette, Oneohtrix Point Never, Sky Ferreira and Jeffrey Deitch.
The live experience became central to the platform’s identity. Sold-out screenings, recurring themed events, interactive audience rituals, collectible merchandise, and highly active online participation created a self-sustaining community ecosystem that blurred the line between film programming, subculture, and experiential entertainment. Cathode audiences did not simply attend events. They identified with the platform and actively extended its culture online and offline through social sharing, community participation, and recurring engagement.
As Co-Founder and Chief Creative Officer, I led the platform’s overall creative direction and audience strategy, overseeing brand identity, experiential design systems, programming architecture, merchandise, social creative, livestream presentation, and audience-facing storytelling across both physical and digital touchpoints.
64K+ ORGANIC FOLLOWERS • SOLD-OUT EVENTS • INTERNATIONAL STREAMING COMMUNITY • PRESS + CREATOR RECOGNITION • CULTURAL PLATFORM BUILT FROM THE GROUND UP


















